05/19/06 07:25 - 56ºF - ID#34306
Alternative Games
Calling all Alternative Gamers!
I just started a new webzine called Alternative Games. You can view it at (that's Alt - Games.com) and I welcome you to be among the first to browse around and offer some feedback.
I created Alt-Games because I really want to read a publication focused on the non-conventional, experimental, fine arts, and indy / student games that are continually released online. It is very easy to find mainstream gaming coverage, and occasionally those outlets cover all kinds of things I'd personally classify as "alternative" (Katamari Damacy is an obvious example, as is Shadow of the Colossus, Seaman and any of the other "cult" mainstream games).
As a gamer, I feel a bit torn. On the one hand, the conventionalization of gaming genres and forms has really done a lot to solidify the form, providing a transparency of convention that allows certain elements to be explored. However, I also don't think we've really scratched the surface of what is possible in the game medium, and I'd rather play a dozen "kinda-crappy" experimental student projects over a single "pretty good" sci-fi FPS any day. But give me excellence in either category and I'm very, very satisfied.
So here we have Alternative Games, founded in May 2006. We're currently looking for writers. Several of the GamesFirst! staff have signed up to participate, so I know there will be a core of some very good writers. We're pioneering a new idea in shared ad revenue: Each author directly earns a portion of the ad revenue generated by their articles.
I'm hoping this revenue-sharing proposition, along with a general love of games and interest in the less orthodox elements of game culture, will entice some great writers to step up and get published.
If you're interested in writing for Alternative Games, contact me at feedback@alt-games.com or send a writing sample to submissions@alt-games.com
I just started a new webzine called Alternative Games. You can view it at (that's Alt - Games.com) and I welcome you to be among the first to browse around and offer some feedback.
I created Alt-Games because I really want to read a publication focused on the non-conventional, experimental, fine arts, and indy / student games that are continually released online. It is very easy to find mainstream gaming coverage, and occasionally those outlets cover all kinds of things I'd personally classify as "alternative" (Katamari Damacy is an obvious example, as is Shadow of the Colossus, Seaman and any of the other "cult" mainstream games).
As a gamer, I feel a bit torn. On the one hand, the conventionalization of gaming genres and forms has really done a lot to solidify the form, providing a transparency of convention that allows certain elements to be explored. However, I also don't think we've really scratched the surface of what is possible in the game medium, and I'd rather play a dozen "kinda-crappy" experimental student projects over a single "pretty good" sci-fi FPS any day. But give me excellence in either category and I'm very, very satisfied.
So here we have Alternative Games, founded in May 2006. We're currently looking for writers. Several of the GamesFirst! staff have signed up to participate, so I know there will be a core of some very good writers. We're pioneering a new idea in shared ad revenue: Each author directly earns a portion of the ad revenue generated by their articles.
I'm hoping this revenue-sharing proposition, along with a general love of games and interest in the less orthodox elements of game culture, will entice some great writers to step up and get published.
If you're interested in writing for Alternative Games, contact me at feedback@alt-games.com or send a writing sample to submissions@alt-games.com
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Location: Buffalo, NY
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