[size=m]GOOD[/size]
I met
(e:twisted) in Second Life tonight

. She signed in as
(e:estrip) who now has a makeover.
The good news I got to hang out with
(e:twisted) who is otherwise separated from me by about 3,000 miles. Maybe she will get a job out of it and everything will be good - go QA!
[size=m]BAD[/size]
On the downside, check this out
(e:chris), I found out that someone stole my latest greatest idea. I have been thinkng about this for months and kept sitting on it without moving, as it is with every idea except this site, argh! Someone has opened ATM machines in secondlife

where you can take out real money and a site where you can trade money to match
Why am I such an anti-magnet for anything profitable. Please somebody find me a job that involves web rogramming and porblem solving but makes money and is part of a fn team. Better yet find me an investor for my site.
100 million? 880 million? More?
Ok, the market in Simoleans, Linden Dollars, Hammers of Kick Ass, and whatnot are big -- we knew that -- but just how big. Just a couple days ago The New Scientist ran an article quoting Ted Castronova as putting the world wide sales of game currency etc. at 100 million (and also quoting some guy named Ludlow about this being a glimpse into the future -- whatever that means). Now, in his talk at State of Play, IGE President Stephen Sayler put the number at 880 million -- and he is certainly in a position to know. We are rapidly approaching a billion dollar market.
[size=m]MIXED NEWS[/size]
I sold 1/2 of my second life

fortune for $121.00 in real life at 4:00am. What a thrill. It made me so happy to have real money from a fake world. Now it seems profitable but I could just kill myself for the thousands of Linden dollars I gave away because I thought they were totally worthless at the time.
If you join secondlife, please go through this

as I some get credit.