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Shawnr's Journal

shawnr
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04/14/2005 10:15 #34169

Experimental Gameplay Project

The Experimental Gameplay Project: create 50 to 100 games in 1 semester. New games every week.

The Rules:

* each game must be made in less than 7 days
* each game must be made by one person, including all art, sound, and programming
* each game must be based around a certain "toy" ie. "gravity", "vegetation", "swarm behavior", etc.



Some really cool indy games here. Check it out:


04/13/2005 23:20 #34168

Game of Nomic
My friend Steffan is always talking about doing a game where the rules change everytime. Then I always go, "CalvinBall!" and he sighs at me. Sorry Steffan.

But I found this Game of Nomic Wiki (http://www.nomic.net/~nomicwiki/index.php/GameOfNomic) which explains the Game of Nomic, which is a game where "changing the rules is a move." The game becomes less about aquiring points and more about twisting the rules. It sounds like what all of our politicians should be doing instead of playing Nomic with all of our culture and society.

04/12/2005 23:30 #34167

So Random
So I made this thing last weekend. It's a dynamic short story called "So Random" (http://www.shawnrider.com/soRandom). I hope you like it. (e:paul) is helping me do cool things with it. Thanks (e:paul) -- you deserve your own day, like commemorating, like, your birth or something... hehe

04/12/2005 09:12 #34166

LARP Documentary "Darkon"
Wow. That's all I can say here. Not only is this some of the highest quality LARPing I've ever seen, but it's also phenomenally well-shot documentary footage. Really nicely put together to illustrate the seriouisness of this play. It's great. The juxtaposition of imagery is excellent, especially in the sample here (http://www.darkonthemovie.com/darkon_video.html) but there's another promotional video sample that is availalb here ( ) and you should definitely check those out.

And I think, (e:paul), that this documentary shows why our project is a somewhat different thng than "LARP" proper. I would like to think that we're going to alter it and mainstream it so that, in general, it is a bit more flexible to provide the user experience people deisre at a range of levels. The technology will certainly take away somewhat from the fantasy roleplay element, but for other stories I think it will be excellent. What I think is crucial is that we tap into that energy the interviewees here talk about, which is that visceral quality of doing something in a location with a group of people. Facilitating community play.

I think our system could be better for some stories, too. For example, role-playing a Shadowrun or generally Cyberpunk/SciFi LARP would be very difficult without some kind of technology integration. Our system could be ideal for that.

Some thoughts... I'm so excited...

04/11/2005 22:11 #34165

Unintentionally Sexual Comic Book Covers
From BoingBoing (http://www.boingboing.net), but I can't resist this image -- woot, li'l cowpokes!

image

The artists who created these covers probably never meant for them to to be used as spank fodder, but being the mean-spirited, immature, asshole that I am, I've decided to do the only thing that a grown adult would do: point out juvenile observations of unintentionally sexual acts on comic book covers.Quoted from: Unintentionally sexual comic book covers: Part 1.