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Paul's Journal

paul
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03/04/2004 18:35 #30788

There Car
This is a car I designed for a world simulation environment. When completed I was able to use it as a vehicle to get around in the virtual space.

Texturing this type of model requires a lot of patience. Each surface of the car corresponds to a map of the UV texture coordinates. The images must be layered and merged in order to fit into the proper surface construction.

Missing Image ;(



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Missing Image ;(


03/04/2004 16:49 #30787

Here are the mask facial pose updates
These are the current poses for filopat.
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These are the current poses for patofil.
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Like I said before, I am having trouble with the export. I have changed plugins three times, and there were two different versions of performer and two differetn versions of maya. Not to mention that I actually built the masks in Cinema 4D - Hardcore Data Translation. Thank god for formats like FBX.

03/04/2004 16:32 #30786

Josephine's World
Well accept for the major setback with the exporter the Trail the trail world is coming out well. Here is a preview.

Maya Wireframe
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Maya Real-Time
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Photoshop Edited Render
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03/04/2004 15:06 #30785

Two Other Illustartor Projects
This was my first attempt at a self pic.

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This was done for the "good in america" website, which is since gone.
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03/04/2004 15:03 #30784

Illustrator Docs given to Marilya
Category: design
These images ended up being printed into posters for a German Language award at NAU back in 2002. Sorry that the fonts are messed up but I designed them on a Mac at Canisius and just compressed them on my PC at home so the fonts were missing. The bottom two had such ugly font problems that I cut off the words. There were ten in all.

die Austern
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der Spargel
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die Raupe
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die Wueste
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